Role: Lead Development Engineer & Environment Designer


Technology: Unity WebGL, Interactive Pathing, Environment Design, UI & UX Integration, Animation & VFX
Keywords: Real Estate, Accessibility, Virtual Tour, Unity, Inclusive Design
An immersive and interactive virtual tour experience built for off-the-plan real estate projects designed specifically for people with disabilities. The platform empowers users to explore accessible homes before they're built, making design decisions based on real-time walkthroughs. This web-based Unity experience requires no installation and runs smoothly on any device, making it perfect for real estate developers and inclusive housing initiatives.
Key Features & Contributions:
Full Environment Design & Modeling
Personally selected 3D assets, optimized layouts, and designed room interiors to reflect accessibility standards and visual clarity.
Interactive Virtual Navigation
Implemented intuitive path-based navigation systems, allowing users to explore different rooms and perspectives fluidly.
Furniture Layout Selector
Created an interactive feature for users to toggle between multiple furniture arrangements, enabling personalized exploration based on space usage and accessibility preferences.
Storage Space Exploration
Developed a mechanism for users to open and interact with cabinets, shelves, and closets, providing a realistic sense of spatial capacity and access convenience.
WebGL Optimization
Deployed the full experience in Unity WebGL for seamless browser-based access—ideal for online property previews.
Accessibility Focus
Designed the tour with inclusive principles, ensuring clear pathways, furniture spacing, and visual accessibility for people with disabilities.
Animations & Visual Effects
Added polished transitions, ambient effects, and subtle cues to enhance immersion and guide user attention.