Role: Lead Development Engineer & Mentor


Technology: Unity, ConvAI, VR, Speech Recognition, 3D Modeling
Keywords: AI Assistant, VR, Conversational NPC, QSTP, Natural Language, Digital Twin
The Gamyra AI Assistant is a Unity-based VR application designed to enhance visitor engagement during QSTP AI Week. Set within a realistic virtual twin of the Qatar Science & Technology Park, the experience features voice-enabled AI assistants offering natural, informative conversations about Gamyra and its products. I initiated this project as a solution to ease the pressure on our team during a major event, and led it from concept to delivery while mentoring junior developers throughout.
🛠️ Key Contributions:
Project Initiation & Leadership
Proposed the idea to solve team bandwidth issues during QSTP AI Week and led planning, timelines, and execution.
Team Mentorship
Actively mentored junior developers on Unity VR systems, voice integration, and best practices, supporting implementation and troubleshooting as needed.
Technical Direction
Oversaw the structure of the Unity project and ensured seamless integration with ConvAI, VR systems, and user flows.
Experience Design
Contributed to shaping the overall user journey within the QSTP digital twin, including interaction logic and product showcase flow.
🧠 Key Features:
Conversational AI NPCs
Two AI assistants—Emily and Fatima—respond to user questions in real-time, powered by ConvAI for a natural interaction flow.
Voice-Based Interaction
Speech-to-text enables seamless voice queries and responses using VR headsets.
Immersive Virtual Twin of QSTP
Users are placed inside a detailed 3D replica of the QSTP building, enhancing presence and realism.
Product Showcases
Gamyra’s products—Magic Carpet and the Driving Simulator—are featured through 3D visual content and guided explanations.
Multilingual Toggle
A user-friendly interface allows easy switching between supported languages.